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This page will generate a random set of variant rules for use in your game. Note that this is completely random and you may not have a playable variant.
Your 4 rules are:
- Last man standing wins - start with 5 health and 5 bullets
- -Umbrella plan B-
Play only after one helipad is placed (switch one).
At the beginning of the player turn roll a dice, if 6, kill all zombies (they are scored) and players in the selected helipad, and discard this card. That helipad is not usable as an exit.- If you roll a natural '6' to kill a zombie, the next attack you make within the same turn is rolled at +1. If you do not make another attack the adrenaline is lost.
This is to represent a burst of energy from a stylish and slick kill.- When player dies they Roll 1D6 @ spot of Death. 1=UP,2-3=LEFT,4-5=RIGHT,6=UP. Then Roll 1D6 to determine how many tiles away the player will respawn. The player will respawn on the center square of the Tile. If player moves off map, the player wraps to opposite side and counts Tiles inwards.
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