Zombies!!! Random Variant Rules

This page will generate a random set of variant rules for use in your game. Note that this is completely random and you may not have a playable variant.

Your 4 rules are:

  1. This works best with lots of cards, but a limit of maybe 5 or 6 players.
    Shuffle all the cards to be used together (take out any that specifically rely on an expansion you’re not going to use), and get all players to sit in a circle. Player one picks up a number of cards from the top equal to the number of players, plus one (for 4 players, they pick up 5 cards). Player one looks at the cards, picks one to go in their deck, and passes the remainder to the player to their left (player two), who picks one from the remaining cards, passes the remainder to their left, and so on. The last player should only have two cards left to choose from, and the card they DON’T choose goes in the middle, as part of the universal deck.
    Player two then picks up the same number of cards as before, picks one, passes to their left, and so on. Then player three picks up the cards. This is so that each player has the chance to pick from the maximum number of cards.
    If there are any cards remaining (but not enough to start another round of this), then they automatically go to the universal deck.

    Decks are shuffled, and play begins as normal. The universal deck always has the top card face-up, and when drawing a card, players choose to draw from either their own deck, or the universal deck. Likewise, when discarding a card, players can choose to discard the top card from the universal deck.
  2. Zombie master card: Add Zombie Master to any space unoccupied by any Zombies. Zombie Master has five lives (use card to keep track), and is hit on a five or higher. When hit he loses one life until all are gone, and the player shooting may move out of his space. At the end of each player's turn, change one normal zombie adjacent to Zombie Master into a superzombie.
  3. Central Park Rules: Shuffle 10-15 'Zombie 4' tiles into your urban Zombie deck (removing Bridge & Cabin). With the exception the first outdoor tile placed, every outdoor tile placed must be touching an outdoor tile on at least one side. Likewise, urban tiles may be placed next to outtdoor tiles, but must to connected to at least one other urban tile. The Result: A pleasant park in any urban area, overflowing with pampered zombie dogs!
  4. Alternate Food Source: This has no effect on Zombies on the Helipad tile... whatever food is being spread around hasn't made it to the tarmac. (Optional: All attacks on Helipad zombies are at -1 during 'Food Source').

There are 143 variants in the list currently, how many would you like to include?