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Deck designed by Richard Myers and published June 30, 2004
The concept of this deck came to me when I was dividing the cards into different groups to see the strengths and weaknesses of the cards really were. It was then that I realized that there were about 55 cards involving just the zombies alone. I took out extra cards (due to event deck rules) and the most useless cards (I felt they were). This was the result. It is a very powerful deck divided into 3 basic parts. I named them Removal, Control, and Weapon. Removal cards take zombies off the board and into your pool (mostly). Control cards allow you to move the zombies out of your way and into others. Weapon cards do just that. The zombies are your weapons. Who needs weapon cards when you can throw zombies in someone elses path?
So here is the deck. Use it to your best advantage and make whiners out of bullies.
Card List:
Adjusting Nicely x2 Cleanup in aisle 5 x2 Clearance Sale x2 Lucky Shot x2 Mine Field x2 Rocket Launcher x2 Alternate Food Source x2 Barricade the Door x2 Did you hear that? x2 Govt. Enhanced Zombies! x2 No Brains Here x2 Sprinkler System x2 This isn't So Bad x2 What could possibly be behind that door? x2 You Want Fries With That? x2 Don't go to sleep x2 Hello, may I help you? x2 I Don't Think They're Dead... x2 Just When You Thought It Couldn't Get Any Worse... x2 Slight Miscalculation x2 They're Coming For You, _____ x2 We're all gonna die! x2 We're Screwed! x1 Where did he go? x2 Why Won't You Die?!?!? x2 Zombie Master x1 What are they for?
- Zombie Removal cards: Adjusting Nicely; Cleanup in aisle 5; Clearance Sale; Lucky Shot; Mine Field; Rocket Launcher
- Zombie Control cards: Alternate Food Source; Barricade the Door; Did you hear that?; Govt. Enhanced Zombies!; No Brains Here; Sprinkler System; This isn't So Bad; What could possibley be behind that door?; You Want Fries With That?
- Zombie Weapon cards: Don't go to sleep; Hello, may I help you?; I Don't Think They're Dead...; Just When You Thought It Couldn't Get Any Worse...; Slight Miscalculation; They're Coming For You, _____; We're all gonna die!; We're Screwed!; Where did he go?; Why Won't You Die?!?!?; (and of course, how could I leave this one out of the deck. I mean its named after it. What would a "Zombie Master" deck be without) Zombie Master
Strategy
I find myself winning a game with this deck in two different ways. First you can slow down other players while clearing your own path to the Helipad. Secondly, (and this deck might be outruled by other players for this ultimate cheese) when the person before you is about to finish their turn (make sure you haven't used your card turn yet), load up a tile with zombies (throw something like "Slight Miscalculation). Then when your turn starts, take them back off and put them into your own pool ("Rocket Launcher" you get the idea).
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