Hidden Conflict FAQ

Combat

If your tile was an "opponent" that lost a battle before your first turn, it must be discarded because it can't go to the bottom of the only face-up stack? It already has five tiles which is more than the strictly four troop tile limit.
Since the limitation occurs when you move for the first time, the stack can increase to over five until then.
Source: Kerry June 1, 2005

I'm assuming a defeated opponent goes to the furthest away face-up stack. Does it? Or does it go to the furthest away face-down stack? Or to any stack at all? (As long as there's no more than four troops in that stack after placing the tile?)
A defeated opponent is removed from play. A surviving opponent will go to the furthest face-up stack that can legally accept it. Part of the strategy is arrangement of your tiles so that they aren't left vulnerable but can still accept a tile if need be.
Source: Kerry June 1, 2005

When attacking a face up stack, can the owner of the stack choose to turn over more fighters than I do?
When you attack a stack (face-up or face-down), you turn over 1 to 3 fighters and that stack matches it. You can't turn over more than are in the stack. Fights are always even 1-1, 2-2, or 3-3.
Source: Kerry June 23, 2005

If my stack of 3 is adjacent to a stack of 1, can I turn over all 3 of my fighters (to get a chance to use Aid for example)?
No. The number of fighters turned over by the attacking stack and the defending stack must match exactly. If the stack you attack has only 1 fighter, you may only turn over your top fighter.
Source: Kerry June 23, 2005

If a face-down stack is attacked and one of the revealed fighters has Hide, can it be used?
No. Only the active player can make decisions for his fighters (just like Aid)
Source: Kerry June 25, 2005

If I choose two or three fighters to fight, should they all be from the same face-up stack, or can they be from different stacks?
They can be from different stacks, but they must be adjacent to the combat location.
Source: Kerry July 10, 2005

If all three of my chosen fighters survive and I gain two additional fighters that were flipped during that combat, that will put me over the 4 tile restriction limit. What happens to the fifth fighter?
They go to the next closest of your face-up stacks. If there are none available, the fifth fighter is sent to the graveyard, your choice.
Source: Kerry July 10, 2005

Events

When I use Extraction on one of my troops, where does he go?
He goes to the furthest of your face-up stacks that can accept it.
Source: Kerry June 1, 2005

Can I use Extraction on one of my troops that is being hypnotized?
Yes.
Source: Kerry June 1, 2005

How is Hypnosis used?
When the combat tiles are revealed, you discard your Hypnosis and pick a target. That target can then fight any of the other tiles on that side of combat (any of the tiles next to it).
Source: Kerry June 1, 2005

Can I use Hypnosis on another player's turn when one of my troops is revealed?
Yes, and it will target the tile right across it as the hypnotized opponent. That opponent will then fight a tile on it's own side of combat (any of the tiles next to it and not across).
Source: Kerry June 1, 2005

Does the hypnotized fighter retain their special ability?
Yes, but it is controlled by the player who hypnotized it.
Source: Kerry June 1, 2005

Items

Does a fighter brought back by the Amulet or Crystal get to keep items that were attached when he died?
No. He lost grip. ;o)
Source: Kerry June 23, 2005

Can a fighter have multiple items attached?
Yes. but only one of each item.
Source: Kerry June 23, 2005

Can the owner of a fighter being attacked as part of a face-up stack use special powers?`
Not really. Scout and No Start don't figure into combat. Resist and Fast always count (whether the fight initially involved a face-up or face-down stack doesn't matter and nor does being the attacker or defender - they just always work). No Event always counts, but the stack being attacked won't have to face an event. Hide and Aid require decisions and only the ACTIVE player may use them. When you attack a stack, you are the active player - the other player may not use Aid or Hide.
Source: Kerry June 23, 2005

If I Bomb a stack, does anyone get to see the results?
Yes. When things are placed in the graveyard, they should be face up.
Source: Kerry June 25, 2005

Movement

Movement must always occur adjacent to tiles. That means I can never turn corners? Can I move diagonally? The rules seem to imply orthogonal adjacency.)
Movement can occur in spaces not adjacent, it just can't end there. You may not move diagonally.
Source: Kerry June 1, 2005

If your tile was an "opponent" that lost a battle before your first turn, it must be discarded because it can't go to the bottom of the only face-up stack? It already has five tiles which is more than the strictly four troop tile limit.
Since the limitation occurs when you move for the first time, the stack can increase to over five until then.
Source: Kerry June 1, 2005

I'm assuming a defeated opponent goes to the furthest away face-up stack. Does it? Or does it go to the furthest away face-down stack? Or to any stack at all? (As long as there's no more than four troops in that stack after placing the tile?)
A defeated opponent is removed from play. A surviving opponent will go to the furthest face-up stack that can legally accept it. Part of the strategy is arrangement of your tiles so that they aren't left vulnerable but can still accept a tile if need be.
Source: Kerry June 1, 2005

I assume that I can move any and all face-up tiles, even the ones under the top tile in a stack. Correct?
Correct, and they can be arranged in any order.
Source: Kerry June 1, 2005

Set Up

I start the game placing a stack of five face-up troops, yet throughout the manual it states that my stack may never have more than four troops. How is this possible?
The stack limitation is after your first movement phase. Since set-up requires a stack of five tiles, the limitation would apply after that first movement.
Source: Kerry June 1, 2005

When I set up my army, I assume the leader doesn't count as one of the troops in "the number of troops from each level should be within one of all other levels." Correct?
Correct.
Source: Kerry June 1, 2005

Does the within one rule mean the greatest number of troops at a level must never be more than one away from the least number of troops at any level, and vice versa. ie: 1 or 2 troops of each level, or 2 or 3 troops of each level, etc. Correct?
Correct. Another way to think of it is that you have to have at least 1 of each level before you can have 2 of any level and so on (ie, 2 of each level before you can have 3 at any level, etc).
Source: Kerry June 1, 2005